An ongoing series of experiments modeled after the tape-loop techniques used by Brian Eno. In these Flash movies I am using digital audio files and ActionScript to achieve the effects he created with analog tape loops. ENO-like: 1 @625K ENO-like: 2 @561K ENO-like: 3 @733K ENO-like: 4 @263K
Tags:
Eno,
Flash,
Generative music
Writings on music and interaction for digital art, entertainment, and communications. I am a PhD student in the Planetary Collegium at the University of Plymouth, England. blog.x-tet.com documents progress towards my thesis/dissertation in reading, writing, music, art, and media projects.
Tags:
Amergent music,
Research
I earned my M.S. in the MIME (Masters of Immersive Mediated Environments) at Indiana University, Bloomington in 2000. Download a PDF file of my thesis, “Techniques for Interactive Composition and Sound Design: Composing a Musical Score for the First-Person Adventure Game ‘The Library’”
Tags:
Research
Hz (#9 Jan. 2007) published an illustrated version of my paper “Composition-Instrument: musical emergence and interaction” This version includes images illustrating the art and media works discussed in the paper.
Tags:
Research,
Writing
“From Pac-Man to Pop Music: Interactive Audio in Games and New Media” is edited by Karen Collins and will be published by Ashgate. I contributed a chapter entitled “The Composition-Instrument: emergence, improvisation, and interaction in games and new media.”
Tags:
Generative music,
Research,
Writing
The Umba-Imba Player (1.5 MB) requires Adobe Shockwave Player: get it here. The Umba Imba player was a collaboration with Michael Caporale. Mike did all of the photography, Photoshop, design, and Umba playing; I did the audio recording, editing, and programming in Director/Lingo. Instructions: In attempting to offer you a musical experience via the computer [...]
Tags:
collaboration,
interactive media,
music
Flash 8 Savvy With the help of Sham Bhangal, Ethan Watrall and I completed a third Flash book with greater depth and more advanced topics. “Flash 8 Savvy” was published in April of 2006. Flash MX 2004 Savvy This thorough revision to the original “Flash MX Savvy” was published in December of 2003. Flash MX [...]
Tags:
interactive media,
Writing
A few words from 2004 on what I do and why. There are also a few links with musical/interactive examples. “When I started composing for interactivity it was immediately apparent that one of the medium’s greatest challenges would be the unpredictability of time. Time posed questions such as ‘when will someone click to make their [...]