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Collaborations, Current works, Experiments, Generative music

Run, Skeletons!

04.21.14 | Comment?

Run, Skeletons! is a game development experiment in Unity, FMOD, and the XBox360 Kinekt. Players must lean left and right to help their character (a skeleton) run and escape the falling stones created by an earthquake. Monsters (werewolves, dragons, mummies) slow your progress, while purple vortexes provide temporary speed boosts. The game was designed for two players but can accommodate many more when those who move the skeletons are blindfolded and directed by spectators. Run, Skeletons! was designed for Free Range Arcade, the April 2014 BIG (Bloomington Indie Games) Night event.

Gameplay video, soundtrack excerpt, and photos.

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