“Baby Reindeer” is a generative music app for iPhone and iPod Touch. See a preview at the Apple iTunes site App in the iTunes Store App web site (details & suport) The “baby reindeer” is actually a toy—the Fisher-Price “Ocean Wonders Soothe and Glow Seahorse.” It was a gift to my son, who cuddled with [...]
(originally published July 2009) I wrote a paper “Dérive en Mille Sons” for the 2009 Spark Festival of Electronic Music and Arts. It has just been re-published as “Dérive entre Mille Sons: a psychogeographic approach to mobile music and mediated interaction” in Technoetic Arts: a journal of speculative research. Much thanks to journal editor Roy [...]
I’m currently experimenting with some guitar recordings I made with an EBow. The music is produced with two long drones that are fed through a variety of signal processes. Of these, the most important is the NeuroGranular Sampler designed by John Matthias and Nick Ryan for use in their larger piece The Fragmented Orchestra created [...]
For one week each year, the Spark Festival of Electronic Music and Arts gathers creators and performers of new media arts from around the world to the Twin Cities of Minneapolis/St. Paul (USA) to showcase their work to the public. I was invited to Spark 2009 to show my installation Sound Garden and give a [...]
A(rt)Life 2.0 is an installation of music, sound, and projected animation. It uses a flocking behavior to reveal the possibilities of sound in Artificial Life systems. A(rt)Life 2.0 examines the relationship of music and emergence by exploring how self-organizing behavior can extend music endlessly in time. Launch A(rt)Life 2.0 project site
A(rt)Life is a new project, initiated Summer 2005. This study uses the PSO algorithm and explores the connection between swarm dynamics and specific parameters of a music composition. Unlike my other PSO-related works this example is only available as an MP3. Play max.s.o.mp3
PSO[1] is my first composition that used the particle swarm algorithm of Kennedy and Eberhart to perform music.