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	<title>www.x-tet.com &#187; Research</title>
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	<link>http://www.x-tet.com</link>
	<description>interactivity music etcetera</description>
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		<title>PhD Thesis is Online</title>
		<link>http://www.x-tet.com/2011/01/phd-thesis-is-online/</link>
		<comments>http://www.x-tet.com/2011/01/phd-thesis-is-online/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 01:58:04 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=415</guid>
		<description><![CDATA[Amergent Music: behavior and becoming in technoetic &#38; media arts was accepted by my examiners at the University of Plymouth, UK. I owe much thanks to all of my supervisors (Roy Ascott, John Matthias &#38; Brian Eno), as well as to my colleagues in the Planetary Collegium and at Indiana University, Bloomington. If you want [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.x-tet.com/wordpress/wp-content/uploads/2011/01/thesis-sunset.jpg"><img class="imgleft" title="thesis-sunset" src="http://www.x-tet.com/wordpress/wp-content/uploads/2011/01/thesis-sunset.jpg" alt="" width="150" height="150" /></a><strong><em>Amergent Music: behavior and becoming in technoetic &amp; media arts</em></strong> was accepted by my examiners at the University of Plymouth, UK.</p>
<p>I owe much thanks to all of my supervisors (Roy Ascott, John Matthias &amp; Brian Eno), as well as to my colleagues in the Planetary Collegium and at Indiana University, Bloomington.</p>
<p>If you want the thesis and all of the supporting media files (3.7GB), download the version at UPlymouth&#8217;s <a href="http://pearl.plymouth.ac.uk:8080/pearl_xmlui/handle/10026.1/307" target="_blank">PEARL system</a>. Otherwise, the text is available as <a href="http://www.x-tet.com/PDFs/herber-amergent-music.pdf" target="_blank">a PDF from this website</a>, and many supporting files are linked from the <a href="http://www.x-tet.com/phdtod/" target="_self">Thesis Online Documentation page</a>.</p>
<p>After you&#8217;ve read the thesis (all or part of it), please come back to this site and leave a comment. I am very curious to hear what others think about what I&#8217;ve written, and I welcome compliments and criticism alike.</p>
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		<title>‘Pac-Man Pop Music’ Chapter Available as PDF</title>
		<link>http://www.x-tet.com/2011/01/pac-man-pop-music-chapter-now-available/</link>
		<comments>http://www.x-tet.com/2011/01/pac-man-pop-music-chapter-now-available/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 16:21:30 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Collaborations]]></category>
		<category><![CDATA[Past works]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[Cybernetics]]></category>
		<category><![CDATA[Generative music]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=396</guid>
		<description><![CDATA[My chapter ‘The Composition-Instrument: emergence, improvisation and interaction in games and new media’ appeared in the book From Pac-Man to Pop Music: interactive audio in games and new media, edited by Karen Collins in 2007. This chapter is now available by permission of the Publishers of ‘The Composition-Instrument: emergence, improvisation and interaction in games and new [...]]]></description>
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<p><img class="imgleft" title="Pac-Man Pop Music" src="http://www.x-tet.com/wordpress/wp-content/uploads/2011/01/cover1.jpg" alt="" width="170" height="248" />My chapter ‘The Composition-Instrument: emergence, improvisation and interaction in games and new media’ appeared in the book <em>From Pac-Man to Pop Music: interactive audio in games and new media</em>, edited by Karen Collins in 2007.</p>
<p>This chapter is now available by permission of the Publishers of ‘The Composition-Instrument: emergence, improvisation and interaction in games and new media’, in From Pac-Man to Pop Music: interactive audio in games and new media, ed. K Collins, (Aldershot etc.: Ashgate, 2007), pp. 103-123.Copyright © 2007.</p>
<p><a href="http://www.x-tet.com/pf2004-10/works/pacmanpopmusic.pdf">Download the PDF</a></p>
<p><strong>Citation:</strong><br />
Herber, N 2007, ‘The Composition-Instrument: emergence, improvisation and interaction in games and new media’, in <em>From Pac-Man to Pop Music: interactive audio in games and new media</em>, ed. K Collins, Ashgate, Hampshire; Burlington, VT.</p>
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		<title>Oxford Handbook of Interactive Audio</title>
		<link>http://www.x-tet.com/2011/01/oxford-handbook-of-interactive-audio/</link>
		<comments>http://www.x-tet.com/2011/01/oxford-handbook-of-interactive-audio/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 15:54:47 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Collaborations]]></category>
		<category><![CDATA[Generative music]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[Cybernetics]]></category>
		<category><![CDATA[experimental music]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=392</guid>
		<description><![CDATA[Call for Papers: The Oxford Handbook of Interactive Audio Deadline for Proposals: 1 April 2011 The Oxford Handbook of Interactive Audio is under contract at Oxford University Press. Through a collection of chapters on interactivity in music and sound, the book is meant to offer a new set of analytical tools for the growing field [...]]]></description>
			<content:encoded><![CDATA[<p><!-- p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 15.0px Arial} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 15.0px Cambria} p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 10.0px Verdana; color: #296114; min-height: 12.0px} span.s1 {font: 15.0px Cambria} span.s2 {text-decoration: underline ; color: #2350ab} ul.ul1 {list-style-type: disc} --><strong>Call for Papers: <em>The</em> <em>Oxford Handbook of Interactive Audio</em></strong></p>
<p><em>Deadline for Proposals: 1 April 2011</em></p>
<p><em>The</em> <em>Oxford Handbook of Interactive Audio</em> is under contract at Oxford University Press.</p>
<p>Through a collection of chapters on interactivity in music and sound, the book is meant to offer a new set of analytical tools for the growing field of interactive audio.  A series of related questions drive the book: What makes interactive audio different from non-interactive audio?  Where does <em>interacting with</em> audio fit into our understanding of sound and music in media? Where is interactive audio heading in the future? And how do we begin to approach interactive audio from a theoretical perspective?</p>
<p>It is our belief that interacting with sound is fundamentally different from just listening to sound. The physical agency and control of interactivity adds a level of engagement and involvement with sound that alters the way we experience sound in games, interfaces, products, toys, environments (virtual and real) and art. There are considerable consequences of interactivity when it comes not only to audience, but also to practice, distribution, tools, and copyright law.</p>
<p>We encourage proposals that raise questions and explore new theories about how scholars and practitioners can approach interactive sound. A handbook chapter should make new and original arguments in a new piece composed specifically for the handbook.   It may be a survey what you believe to be the essential issues and questions in the field and offer a contemporary critical analysis of these.</p>
<p>Potential topic areas include (but are not limited to):</p>
<ul>
<li>Composition theory and practice (including improvisation, music-based games, virtual worlds, mobile music)</li>
<li>Sound design theory and practice (including sounds, interface, branding, web, sound art, interactive spaces, virtual worlds, toys, pinball)</li>
<li>Voice interaction</li>
<li>Mixing, implementation of interactive audio</li>
<li>Playback and distribution systems</li>
<li>Interactive audio tools (composition, synthesis, note tracking, etc.)</li>
<li>Distribution, copyright and legal issues</li>
</ul>
<p><strong>Submission details:</strong> Chapter proposals of about 500 words and short bio (name, affiliation) in English to be submitted by April 1, 2011 to the editors at one of the email addresses below. Please address any questions or queries to the editors at one of the email addresses below.</p>
<p>Decisions will be made by June 1, 2011. Upon acceptance, full guidelines will be furnished. Completed chapters of about 6000 words are to be submitted by June 1, 2012.</p>
<p><strong>Editors:</strong> Karen Collins (<a href="mailto:collinsk@uwaterloo.ca">collinsk@uwaterloo.ca</a>), Bill Kapralos (<a href="mailto:bill.kapralos@uoit.ca">bill.kapralos@uoit.ca</a>) and Holly Tessler (<a href="mailto:h.tessler@neu.edu">h.tessler@neu.edu</a>)</p>
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		<title>Retired research blog: Amergent Music</title>
		<link>http://www.x-tet.com/2011/01/research-blog-amergent-music/</link>
		<comments>http://www.x-tet.com/2011/01/research-blog-amergent-music/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 15:50:29 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Generative music]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://x-tet.com/wptest/?p=13</guid>
		<description><![CDATA[Writings on music and interaction for digital art, entertainment, and communications. I earned my PhD through the Planetary Collegium at the University of Plymouth, England. www.x-tet.com/blog (formerly blog.x-tet.com) was used to document progress towards my thesis/dissertation in reading, writing, music, art, and media projects.]]></description>
			<content:encoded><![CDATA[<p><img class="imgleft" title="Blogger.com" src="http://x-tet.com/wordpress/wp-content/uploads/2009/03/blogger-150x150.gif" alt="Blogger.com" width="150" height="150" />Writings on music and interaction for digital art, entertainment, and communications. I earned my PhD through the Planetary Collegium at the University of Plymouth, England. <a href="http://www.x-tet.com/blog" target="_blank">www.x-tet.com/blog</a> (formerly blog.x-tet.com) was used to document progress towards my thesis/dissertation in reading, writing, music, art, and media projects.</p>
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		<title>Technoetic Arts 7.1</title>
		<link>http://www.x-tet.com/2010/11/technoetic-arts-71/</link>
		<comments>http://www.x-tet.com/2010/11/technoetic-arts-71/#comments</comments>
		<pubDate>Thu, 04 Nov 2010 01:12:11 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Current works]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[artificial life]]></category>
		<category><![CDATA[interactive media]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=280</guid>
		<description><![CDATA[(originally published July 2009) I wrote a paper &#8220;Dérive en Mille Sons&#8221; for the 2009 Spark Festival of Electronic Music and Arts. It has just been re-published as &#8220;Dérive entre Mille Sons: a psychogeographic approach to mobile music and mediated interaction&#8221; in Technoetic Arts: a journal of speculative research. Much thanks to journal editor Roy [...]]]></description>
			<content:encoded><![CDATA[<p>(originally published July 2009)</p>
<p><img class="imgleft" title="wiiderive" src="http://www.x-tet.com/wordpress/wp-content/uploads/2009/07/wiiderive.jpg" alt="wiiderive" width="150" height="150" />I wrote a paper &#8220;Dérive en Mille Sons&#8221; for the 2009 Spark Festival of Electronic Music and Arts. It has just been re-published as &#8220;Dérive entre Mille Sons: a psychogeographic approach to mobile music and mediated interaction&#8221; in <a title="Technoetic Arts 7.1" href="http://www.intellectbooks.co.uk/journals/view-issue,id=1705" target="_blank">Technoetic Arts: a journal of speculative research</a>. Much thanks to journal editor Roy Ascott, publishers <a title="Intellect Ltd." href="http://www.intellectbooks.co.uk/journals/index/" target="_blank">Intellect</a>, and Guillaume Ansart for his help with a more precise title translation.</p>
<p><strong>Abstract: </strong><em>Dérive entre Mille Sons (Drifting in a Thousand Sounds)</em> is a musical work that uses mobile media technology to artistically examine the relationship between music and the listener. Contemporary media technologies, be they at work, home or in your pocket, emphasize playback. These devices are designed to facilitate the storage and retrieval of pre-made media assets. This work leverages the processing capabilities that rest dormant within these technologies. Drawing from the writings of Guy Debord and the situationist/surrealist practice of the dérive, ‘drifting’ becomes a metaphor for instrumental performance in which the openness and emergence of interactivity is articulated through sound, as music.</p>
<p>Technoetic Arts requires a subscription. Check to see if your library has online access or print copies of the journal. My original <a href="http://blog.x-tet.com/2009/02/derive-en-mille-sons.html">Spark paper is available online</a>.</p>
<p>MP3 sample of a <a href="http://www.x-tet.com/pf2004-10/works/wii-derive.mp3">Dérive recorded in July 2010 </a></p>
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		<title>Can Games Be Art?</title>
		<link>http://www.x-tet.com/2010/10/can-games-be-art/</link>
		<comments>http://www.x-tet.com/2010/10/can-games-be-art/#comments</comments>
		<pubDate>Thu, 14 Oct 2010 19:44:24 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=373</guid>
		<description><![CDATA[EXCERPT: Norbert Herber, a Lecturer in the IU Telecommunications Department who has worked as a sound designer and composer for video games, finds Ebert’s criticism outdated. “I think (Ebert) is hung up on this romantic idea of art. His conception of art is still in the 19th century, and if he were to update that, [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color: #808080;">EXCERPT: Norbert Herber, a Lecturer in the IU Telecommunications Department who has worked as a sound designer and composer for video games, finds Ebert’s criticism outdated.</span></p>
<p><span style="color: #808080;">“I think (Ebert) is hung up on this romantic idea of art. His conception of art is still in the 19th century, and if he were to update that, he might consider his experiences as a chess player to be somewhat of an art experience.”</span></p>
<p><span style="color: #808080;">“You can’t say the music is art, the visuals are art, but the story is not, or any mix like that, because the experience of playing the game that comes out of the participation is something that you as a player are directly responsible for.”</span></p>
<p>Full article by Brad Sanders: <a href="http://idsnews.com/news/weekend/story.aspx?id=77655" target="_blank">http://idsnews.com/news/weekend/story.aspx?id=77655</a></p>
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		<title>First-, Second-, &amp; Third-order Cybernetics for Music and Mediated Interaction</title>
		<link>http://www.x-tet.com/2010/10/idah-123o-cybernetics/</link>
		<comments>http://www.x-tet.com/2010/10/idah-123o-cybernetics/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 01:23:06 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Current works]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Cybernetics]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=365</guid>
		<description><![CDATA[Implicitly or explicitly, Cybernetics plays a role in works of Experimental, Ambient, and Generative music. This talk will introduce Amergent music, a genre that draws from these musical traditions and creates a third-order cybernetic stipulation in works of technoetic and media art. Drawing on the work of Maturana &#38; Varela and Martin Heidegger, Amergent music [...]]]></description>
			<content:encoded><![CDATA[<p>Implicitly or explicitly, Cybernetics plays a role in works of Experimental, Ambient, and Generative music. This talk will introduce Amergent music, a genre that draws from these musical traditions and creates a third-order cybernetic stipulation in works of technoetic and media art. Drawing on the work of Maturana &amp; Varela and Martin Heidegger, Amergent music establishes a new relationship between listeners, generative systems, and the musically mediated environment that is created in the course of interaction, play, and presence. Some recent projects, including <em>Londontown</em> and <em>Dérive Entre Mille Sons</em>, will be used as examples of this approach in the music of virtual worlds and mobile device applications.</p>
<p>This talk was given:<br />
<strong>Thursday, Oct 07 / 2010<br />
</strong><strong>12-1 pm<br />
</strong><strong>IDAH Conference Room, Wells Library E170D</strong></p>
<p>Download the <a href="http://www.x-tet.com/PDFs/IDAH-FA10.pdf">slide deck</a>.</p>
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		<title>PhD Thesis Progress (in IOGraph)</title>
		<link>http://www.x-tet.com/2010/06/phd-thesis-progress-in-iograph/</link>
		<comments>http://www.x-tet.com/2010/06/phd-thesis-progress-in-iograph/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 14:21:09 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Current works]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Planetary Collegium]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=317</guid>
		<description><![CDATA[The full text of my PhD thesis is TOP SECRET until the entire thing is complete and the viva voce has been passed. But there is progress nonetheless! Here is some &#8220;proof&#8221; that work is moving forward. IOGraph &#8220;&#8230;is an application that turns mouse movements into a modern art.&#8221; All mouse movements are captured as trails and all [...]]]></description>
			<content:encoded><![CDATA[<p>The full text of my PhD thesis is <span style="color: #ff0000;"><strong>TOP SECRET</strong></span> until the entire thing is complete and the <em>viva voce</em> has been passed. But there is progress nonetheless! Here is some &#8220;proof&#8221; that work is moving forward.</p>

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<p><a href="http://iographica.com" target="_blank">IOGraph</a> &#8220;&#8230;is an application that turns mouse movements into a modern art.&#8221; All mouse movements are captured as trails and all points of rest as circles. Large circles represent the places where the mouse sat for longer periods.</p>
<p>I&#8217;ll continue to expand this gallery as writing continues, as it must.</p>
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		<title>Documentation: Sound Garden 2009</title>
		<link>http://www.x-tet.com/2009/12/documentation-sg2009/</link>
		<comments>http://www.x-tet.com/2009/12/documentation-sg2009/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 03:53:54 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[A-Life]]></category>
		<category><![CDATA[Amergent music]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[artificial life]]></category>
		<category><![CDATA[Max/MSP]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=303</guid>
		<description><![CDATA[For one week each year, the Spark Festival of Electronic Music and Arts gathers creators and performers of new media arts from around the world to the Twin Cities of Minneapolis/St. Paul (USA) to showcase their work to the public. I was invited to Spark 2009 to show my installation Sound Garden and give a [...]]]></description>
			<content:encoded><![CDATA[<p>For one week each year, the Spark Festival of Electronic Music and Arts gathers creators and performers of new media arts from around the world to the Twin Cities of Minneapolis/St. Paul (USA) to showcase their work to the public. I was invited to <a href="http://spark.cla.umn.edu/submissions.html" target="_blank">Spark 2009</a> to show my installation <em>Sound Garden</em> and give a paper, <em>Dérive en Mille Sons</em>.</p>
<p>Thank you Ali, Doug, and J for hosting a great festival in February! The Spark media producers have since been busy editing the <a href="http://blog.lib.umn.edu/ali/spark2009doc/" target="_blank">festival documentation</a>. It&#8217;s not like being there, but a these videos offer a decent tip of the iceberg. During the public tour of the Regis Center <a href="http://blog.lib.umn.edu/ali/spark2009doc/2009/02/spark-festival-2009-installation-herber.html" target="_blank">I gave a short talk on Sound Garden</a> to provide attendees and other artists with an idea of what was happening in the skyway.</p>
<p><a href="http://blog.lib.umn.edu/ali/spark2009doc/2009/02/spark-festival-2009-installation-herber.html" target="_blank"><img class="alignleft size-full wp-image-309" title="sgsensors1" src="http://www.x-tet.com/wordpress/wp-content/uploads/2009/12/sgsensors1.jpg" alt="sgsensors1" width="400" height="250" /></a></p>
<p>After Spark, I recorded Sound Garden at different times of day with all of the sounds that had been &#8220;planted&#8221; during the festival. These MP3s are titled by the time at which the recording was made. Due to differences in ambient light, temperature, air movement, and human presence at various times of day, each recording has something unique to offer.</p>
<p>Play <a href="http://www.x-tet.com/sgmp3/03-08-2009-1500.mp3">03-08-2009-1500.mp3<br />
</a>Play <a href="http://www.x-tet.com/sgmp3/03-09-2009-0000.mp3">03-09-2009-0000.mp3</a><br />
Play <a href="http://www.x-tet.com/sgmp3/03-11-2009-1500.mp3">03-11-2009-1500.mp3<br />
</a>Play <a href="http://www.x-tet.com/sgmp3/03-18-2009-1200.mp3">03-18-2009-1200.mp3</a><a href="http://www.x-tet.com/sgmp3/03-08-2009-1500.mp3"></a></p>
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<enclosure url="http://www.x-tet.com/sgmp3/03-08-2009-1500.mp3" length="6966016" type="audio/mpeg" />
<enclosure url="http://www.x-tet.com/sgmp3/03-09-2009-0000.mp3" length="7206016" type="audio/mpeg" />
<enclosure url="http://www.x-tet.com/sgmp3/03-11-2009-1500.mp3" length="8446336" type="audio/mpeg" />
<enclosure url="http://www.x-tet.com/sgmp3/03-18-2009-1200.mp3" length="9726016" type="audio/mpeg" />
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		<title>Roy Ascott Retrospective</title>
		<link>http://www.x-tet.com/2009/03/roy-ascott-retrospective/</link>
		<comments>http://www.x-tet.com/2009/03/roy-ascott-retrospective/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 02:14:38 +0000</pubDate>
		<dc:creator>norbert</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[Planetary Collegium]]></category>

		<guid isPermaLink="false">http://www.x-tet.com/?p=242</guid>
		<description><![CDATA[The Syncretic Sense 4 April – 24 May 2009 Plymouth Arts Centre The first UK retrospective exhibition of the pioneering cybernetic artist Roy Ascott, curated in collaboration with i-DAT (Institute for Digital Art and Technology, University of Plymouth). Long before email and the internet, Roy Ascott started using online computer networks as an art medium [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.plymouthartscentre.org/art/future.html" target="_blank"><img class="imgleft" title="roy-screen" src="http://www.x-tet.com/wordpress/wp-content/uploads/2009/03/roy-screen.jpg" alt="roy-screen" width="150" height="150" />The Syncretic Sense</a></p>
<p><em>4 April – 24 May 2009</em></p>
<p><a href="http://www.plymouthartscentre.org" target="_blank">Plymouth Arts Centre</a></p>
<p>The first UK retrospective exhibition of the pioneering cybernetic artist Roy Ascott, curated in collaboration with i-DAT (Institute for Digital Art and Technology, University of Plymouth).</p>
<blockquote><p>Long before email and the internet, Roy Ascott started using online computer networks as an art medium and coined the term telematic art. Since the 1960s he has been a pioneer of art, which brought together the science of cybernetics with elements of Dada, Surrealism, Fluxus and Pop Art. Parallel to his artwork, Roy Ascott is a highly acclaimed teacher and theorist of art pedagogy.</p>
<p>This exhibition explores the influences and rhetoric of Roy Ascott’s work, mapping the impact, history and development of technology and looking to the future of Web2 and Second life. Roy Ascott sees telematic art as the transformation of the viewer into an active participant in creating the artwork, which remains in process throughout its duration.</p></blockquote>
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