The gradual accumulation of additional layers or matter (Norbert Herber & Rowland Ricketts, 2011) can be seen & heard as part of Waveforms, “an exhibition of interdisciplinary art works showcasing sound as the principle component. This exhibition explores, through an examination of creative and artistic practices, the interface of sound and new media technologies. The [...]
My chapter ‘The Composition-Instrument: emergence, improvisation and interaction in games and new media’ appeared in the book From Pac-Man to Pop Music: interactive audio in games and new media, edited by Karen Collins in 2007. This chapter is now available by permission of the Publishers of ‘The Composition-Instrument: emergence, improvisation and interaction in games and new [...]
Call for Papers: The Oxford Handbook of Interactive Audio Deadline for Proposals: 1 April 2011 The Oxford Handbook of Interactive Audio is under contract at Oxford University Press. Through a collection of chapters on interactivity in music and sound, the book is meant to offer a new set of analytical tools for the growing field [...]
Wednesday, September 23, 2009 7PM @ 101E. 6th Street Bloomington, Indiana 7PM – 1AM / All ages welcome $5 / Beer and wine cash bar A globally cool, local evening of art, design and creative industries celebrating sustainable practices. FOUND is an extravaganza of sights, sounds and interactions with artists, designers, creatives, musicians, DJs, VJs [...]
A(rt)Life 2.0 is an installation of music, sound, and projected animation. It uses a flocking behavior to reveal the possibilities of sound in Artificial Life systems. A(rt)Life 2.0 examines the relationship of music and emergence by exploring how self-organizing behavior can extend music endlessly in time. Launch A(rt)Life 2.0 project site
Automatic Body, done in collaboration with Yacov Sharir, is an installation driven by swarm dynamics where individual behaviors are translated into sound and dance. The media has not been optimized for the web, so please excuse the sluggish playback. Launch AUTOMATIC BODY
Molly Z is an independent illustrator and graphic designer. For this project I did all of the programming and music. The site has since been changed, but below there is a link to the demo interface that generates music as you navigate from section to section. Launch MollyZ music interface (click the colored buttons on [...]
The Umba-Imba Player (1.5 MB) requires Adobe Shockwave Player: get it here. The Umba Imba player was a collaboration with Michael Caporale. Mike did all of the photography, Photoshop, design, and Umba playing; I did the audio recording, editing, and programming in Director/Lingo. Instructions: In attempting to offer you a musical experience via the computer [...]